I am currently experimenting with gamification ideas with my Year 5 ICT classes. As part of their year-long #HereBeDragons project the children have created their own fictional country as part of the Mythical Land of Ict. As a result my gamification ideas have been influenced by world-building games such as Sid Meier’s Civilization.
In every lesson, the children earn Experience Points (XP) by demonstrating skills, knowledge and understanding as well as their attitude towards their learning. One of the game mechanics I plan on introducing next Half Term is the idea of buying and trading resources. I have created a list of 10 items that the children can purchase with their XP – the idea is that the first five minutes of the lesson will be Trading Time in which the children can spend the XP they earnt in the previous lesson. Hopefully, this will motivate the children to get to lesson on time (they move between classrooms to see specialist teachers like in a secondary school) but I am also hoping that the idea of trading will inspire collaboration between nations and I plan on introducing bonuses for children who offer “Aid” to less-developed countries.
The Mythical Land of Ict is split into three islands representing the three classes and each nation is affiliated to one of the four Houses (getting into Game of Thrones territory here) – as a result the children should hopefully want to make their island the most powerful and wealthy as well as working on behalf of their House. I will offer bonuses for Trading between islands and neighbouring countries etc.
The 10 items I have on my list are:
The idea of introducing Resources means I can use these in different ways. For example, once a nation has acquired 5 units of wood they unlock the Apprentice Carpenter Citizen – after 10 units their carpenter is upgraded to Intermediate and after 15 to Master Carpenter.
Bonuses can also be built into lessons so children could earn extra units of Gold or Iron – or they could win an Alchemy Spell that allows them to turn any item into a unit of Gold.
What if they could then combine items to build other things in the style of a Minecraft crafting table or games such as Little Alchemy…
Next Level – – Houses