Gamification in my Classroom


In every one of my lessons the children are rewarded with a score depending on their Skills, Knowledge and Attitude to Learning (SKA) – these scores are then recorded on a retro computer game style High Score Leaderboard. (See the header on my Twitter page – http://www.twitter.com/chrisleach78)

Every child has started as a Level 0 Computer Wizard and they “Level Up” every time they earn 100 points.

I want to develop this further…

Once a child has become a Level 5 Computer Wizard they can then claim a classroom for their House (our children are divided between four houses) – by the end of the year the winning House would be the one that has claimed most of the school. If a child reaches Level 6 they can then claim a room previously claimed by a Level 5 and so on.

I have just written the following Python code for when one child wants to challenge another for control of a Room…

import random

p1 = input(“PLAYER ONE: WHAT IS YOUR SCORE?”)
p2 = input(“PLAYER TWO: WHAT IS YOUR SCORE?”)

p1 = int(p1)
p2 = int(p2)

print(p1)
print(p2)

p1score = 0
p2score = 0

while p1score == p2score:
p1rnd = random.randint(0,1000)
p2rnd = random.randint(0,1000)
print(p1rnd)
print(p2rnd)
if p1 > p1rnd:
p1score = p1score+1
if p2 > p2rnd:
p2score = p2score+1

if p1score > p2score:
print(“PLAYER ONE WINS”)
if p2score > p1score:
print(“PLAYER TWO WINS”)

This is not my assessment system but simply a way to increase engagement and improve the children’s attitude to learning.

It is an idea I am still tinkering with and I’d love to hear any thoughts people may have.

 

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